Direct answer
Water is a contact stage in the captured starter route.
The third-party starter guide describes moving mined dirt into water to create wet sand before it reaches a shaker. This is COMMUNITY guidance for a reviewed Early Access build, not a complete fluid-system specification.
Factory role
Keep water contact observable before automating it.
- Use a small, visible water contact stage for the dirt-to-wet-sand test.
- Confirm the wet-sand result reaches the next process stage.
- Increase input only after the water edge, transfer, and output remain observable.
COMMUNITY workflow · no throughput or reservoir claim.
Community reports
There is a concrete mod lead—but it is not a vanilla exploit proof.
Two frozen COMMUNITY leads answer the route question without pretending they are the same thing:
- Vanilla scarcity report. A Steam discussion says pumps left small water and steam patches behind and that the player eventually ran out of water and red sand on the demo map. That supports a scarcity check, not duplication.
- Modded unlimited-water lead. The Fluxloader catalog lists Old World Cistern by Flapjackal, with scripts by Shinaidra, version 2.0.1, and the tags
mapandunlimitedwater. Treat it as a community mod route to inspect for your current build—not as evidence that vanilla Sandustry has an infinite-water recipe.
COMMUNITY · version, compatibility, and current behavior must be checked before use.
Evidence boundary
Keep vanilla scarcity, modded routes, and unverified videos separate.
Water use in the starter route is COMMUNITY-labelled. The frozen evidence supports a map-scarcity report and a named mod-list lead, but it does not preserve a reproducible vanilla duplication sequence, a universal exploit, or a guaranteed mod compatibility claim.
Quick checks
Questions this page can answer
Is there a vanilla infinite-water setup here?
Not in the frozen evidence. The concrete unlimited-water lead is the Fluxloader Old World Cistern mod listing, which must be checked for current compatibility.
What is the first verified use here?
The starter route is COMMUNITY guidance: use water contact to create wet sand, then check it in your build.
Source ledger
Evidence and scope
VERIFIED marks frozen first-party facts. BOUNDED and COMMUNITY sources can guide a task but do not become official claims.
- VERIFIEDSteamOpen source ↗
Supports Sandustry's official physical-resource automation premise.
- COMMUNITYInto Indie Games early-game tipsOpen source ↗
Supports the COMMUNITY dirt-to-water-to-wet-sand starter workflow.
- COMMUNITYSteam discussion: factory workflowOpen source ↗
Supports the COMMUNITY report that pumps can leave water or steam unrecovered and that a demo map can run short of water; it does not prove duplication.
- COMMUNITYFluxloader mod listOpen source ↗
Supports the COMMUNITY Fluxloader listing for Old World Cistern, version 2.0.1, with map and unlimitedwater tags; it does not prove a vanilla route or current compatibility.
Next task
Read the beginner route
Continue through the field manual without losing the evidence boundary.