What is Sandustry?
A factory automation game built around pixel-based resources and a destructible world.
Sandustry is a factory automation game where pixel resources can be mined, mixed, processed, or destroyed. This independent field manual separates official facts from inferred and community guidance.
Game definition
Sandustry's official store framing turns pixels into resources: mine them, move them, process them, and build production chains through a destructible world.
Official premise · practical guidance is identified separately.
Quick answers
Each card answers the question directly before offering a deeper task page.
A factory automation game built around pixel-based resources and a destructible world.
Yes. Steam records an Early Access release on 13 August 2026.
Use the captured official listings: Steam, GOG, Microsoft Store, or Lantto Games on itch.io.
As of 14 August 2026, the reviewed official sources had not announced a mobile version.
Mission board
Eighteen status and guide pages plus six materials and systems pages are live with their sources shown. Four planned topics are not yet covered; this site does not create empty placeholders.
Task lane
Task lane
Task lane
Task lane
Official media
Official Steam promotional screenshots are shown as a gallery; they are not gameplay instructions or evidence for community guidance.



Trailer entries
These cards open the permitted YouTube source in a new tab. No video is embedded, downloaded, or autoplayed.
Coverage & evidence
OfficialCaptured official source.
InferredCareful interpretation with stated limits.
CommunityPlayer or third-party guidance to reproduce.
FAQ
No. It is an independent guide with clear source notes.
No. Official facts come from developer, publisher, or store pages; inferred and community guidance should be checked in the current build.
They are planned for future pages once enough reliable information is available.
Sources
Live price, review totals, and download state are intentionally left to the original storefronts.
Supports the game identity, pixel-resource premise, developer, publisher, release date, and Early Access state.
Supports GOG as an official storefront in the captured access map.
Supports the developer-side mining, automation, and pixel-physics description.
Supports the specific PC Game Pass day-one statement.
Supports the official Microsoft listing in the access map.
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